Latest Demo Reel

Monday, December 16, 2013

Barney & the Men in Pink Animatic

The animatic for Barney and the Men in Pink.  I have a bit to add to the beginning and end, but after that it's time to get in front of the camera myself and do a video pitch so I can start a Kickstarter campaign to fund actually doing the short ... and writing & producing the second part (or the rest of the series).

Tuesday, October 1, 2013

An old project

Back in February I tried to land a local freelance gig that would have been ongoing.  I spent over sixty hours on this without getting paid anything.  I couldn't come any closer to what this guy's client wanted -- to reproduce a previous freelance 3D artists work.  I was working on something that had already been done.

The image on top is what I was given to match (along with the CAD file used to model it, an the sample images for texturing.)  The only thing I can figure is buddy had changed the colours of the textures, because I couldn't even reproduce his renders using his textures, model, lighting, and render settings!  The architect was a nice guy, I liked him and wanted to help him out.  But this was ridiculous.  Getting revisions of "it just doesn't feel the same" second hand.  I suppose it comes with working freelance.

I didn't sign an NDA, so I hope nobody takes offence to my posting this.

Saturday, September 14, 2013

Spider Clown WIP #3

I finished up a base mesh, though I'm not happy with the legs.  I sculpted and painted the head, but haven't done the body yet.  I really should, though.  I'm having some issues with my render settings.  I cleared up the worst of it and swapped out the bug eyes for human eyes (we called them gnomon eyes in school because of the tutorial the instructor learned the technique from).  Maybe I'll even rig him up so I can at least put him in a better pose.



Thursday, September 12, 2013

Spider Clown WIP #2

I spent a few more hours fixing up the base, played with the lighting set-up ... and this is what I have.  I separated the legs into segments, so in smooth preview you can see through them ... I'll have to fix that.  And then it's on to sculpting and painting in Zbrush!  Well ... I want to add hands where the claws should be, and a forked tongue just for fun.  And it's supposed to be a  clown, it needs clown hair!  And ... a bowtie?  Collar thing?  Polka dots?  I don't know....

Tuesday, September 10, 2013

Spider-Clown

It's been too long.  Every time I get started on something, someone comes along and asks me to do something else.  Usually it involves either money or helping someone who is providing free room and board, and since I'm unemployed ... well, my portfolio doesn't win.  So I'll have to post some WIPs, I guess.

So Halloween is coming up.  And I had this idea to combine the two things that get the biggest freak-out from my girlfriend: spiders and clowns.  Basically, the approach I decided to take is to put a clown head on a big spider.  Not exactly original, but oh well.  I haven't gotten to painting it up as I'm not even sure I'm happy with the base-mesh for the sculpt!

I just spent two and a half hours waiting on a render of a small camera move and lighting ... only to find that I rendered the wrong camera.  Damn.  So here's a playblast instead!

Saturday, June 15, 2013

Wicked Fantastic

A quick (two hour...) character sketch and paint inspired by  conversation with someone I know only as wickedfantastic.  She is on the lookout for her nemesis, General Buzzkill!

Friday, April 5, 2013

wokflow example?

It's a workflow.  Or it's an adventuring party.  However you want to look at it.  Kria the Sorceress and Mick the Magician team up with Ba'Ruke and his grandmother to defeat evil.  That sort of thing.

Monday, March 25, 2013

Freelancing







I've been attempting freelance work for the past few months.  Nothing has worked out so far, but today I was inspired to do a quick sketch for one of the ads I looked at:

Monday, January 21, 2013

The Gang

I figured I might as well do something productive with all this free time I had, so I thought I'd fix my character's rigs. Then I decided while I was at it I might as well do some re-designing. A rough idea of colours and ideas, some proportions are frightening. Critiques? What do you think?