At 11:00 PM, I decided to model a new hand. So I modeled a base mesh, took it into Zbrush, sculpted it up a bit, sent it back to Maya, and rendered. at 12:00 AM, I had this render in Photoshop to comp in a background that wasn't solid black. Nothing special, I just thought it wasn't bad for one hours work.
No comments:
Post a Comment